Friday, October 26, 2012

Destroyer (and not the KISS album)


This is the Destroyer as I used him in last night's Marvel Heroic Roleplaying Event.  Essentially, it's a "Greatest Hits" version of the Destroyer, powered by a soul that animates it, and basically wrecking everything in it's path.

As a side note, the Destroyer can, as a technicality, hold Thor's hammer, since it's a construct and not alive  (not worthy or unworthy, just another creation of Odin).  

The Destroyer



Affiliations

Solo d10 
Buddy d8 
Team d6


Distinctions

Powered by Souls
Dire Purpose
Asgardian Doomsday Machine





Power Sets

Asgardian Superweapon

d12 Godlike Durability     d8 Subsonic Flight     d12 Psychic Resistance     d12 Mystic Resistance     d12 Godlike Strength     d12 Transmutation     d12 Blast

SFX Area Attack Add a d6 and keep an additional effect die for each additional target

SFX Disintegration Beam In any roll that includes a blast dice, double blast dice and step up effect dice, then shut down Blast. Recover on an opportunity.

SFX No One Can Stand Against the Destroyer Step up or double a Godlike Strength die against a stingle target.  Remove the highest rolling die and add 3 dice for your total.

SFX Weapon of the Gods Add a d6 to your dice pool for an attack action and step back highest die in pool by –1. Step up physical stress inflicted by +1

SFX Enduring Body Spend a die from the Doom Pool to ignore stress, trauma, or complications from any attack that targets metabolic function

SFX Invulnerability  Spend a die from the Doom Pool to ignore any stress or trauma unless caused by Uru weapons or Asgardian magic

Limit Growing Dread Both 1 and 2 on your dice count as opportunities when using a Asgardian Superweapon power.

Limit Vulnerable Body If the body belonging to the soul animating the Destroyer takes stress, apply that stress as a complication to the Destroyer.  If the body is killed, the Destroyer is shut down.

Specialties

Combat Master d10      Menace Master d10



I was tempted to give the Destroyer the rumored d12 "Supremacy" specialties that cosmic characters in Annihilation might have access to, but I decided against it, for two reasons.  This is the Destroyer powered by an "average" soul, or by Loki by remotely projecting part of his soul into the construct.  

The "Supremacy" dice should probably be reserved for when the Destroyer has been prepped to do something really major by the Powers that Be.  Still, I can almost see a Menace Supremacy for this thing . . . 

The other reason I held back was due to the fact that I'm not quite sure if you will be able to do the full march down the die scale.  For example, will you be able to split a Supremacy into 2 d10s, or 3 d8s, or even 4 d6s?  

As it stands, the Destroyer seemed to be plenty formidable last night, and that was without me using any Doom Pool dice to shrug off stress.

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